GM Struggles

Struggles, wins and losses of a gamer

Tag Archives: FATE System

Expectations: Being on the Same Page

I have been debating to a friend about Dungeon World, the system’s simplicity and he compares some things to Legends of Anglerre (which is powered by FATE), a point of central debate we had was how he could see frustration arise from how something is handled, like an arm being ripped off. In Dungeon World there is no hard rule for doing it, and he saw the messy tag alongside the 16 HP dragon example as something that can arise way too often, in LoA such a consequence is first and foremost chosen by the player, and only to avoid being taken out, as such he sees no chance for frustration.

My point was pretty simple though: it can be frustrating in both cases, the greatest difference is that in DW the GM has to make an effort to be on the same page as the players, there is no other way it can work at all, otherwise he will be unfair and deviate from what the group want  very very fast, in LoA he can present me that this kind of thing is part of the game upfront, and I can just say I am not interested right there.

Read more of this post