GM Struggles

Struggles, wins and losses of a gamer

Tag Archives: Dungeons & Dragons

Trying a New Game: A Matter of Trust

A smiley with glasses.

A smiley with glasses. (Photo credit: Wikipedia)

So, last time I talked about my Seed for the Dungeon World game I am planning. What I haven’t talked about is how it ties into what I see as needs of my group, my own needs, and everyone’s expectations on the table, this was supposed to be  a single post, but since there is a lot of different topics to cover I have split it into parts.

Anyone who GMed a game they can be proud of, or played in one they had a blast can see where I am going here. When you enjoy that kind of game and have that kind of experience, you trust your GM to provide you with another game like that without even realizing it. We associate the good game with the person “in charge” of it, and are willing to accept more deviation from our preferred style/tone/system when playing.

It is not a problem, much to the contrary, it is a great thing, it gives the GM more room to actually work on something he has more interest while still being able to provide you with a game you want to play. The only problem is when you want to GM and you lack that kind of trust.

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